'자동사냥'에 해당되는 글 2건

  1. 2010.08.06 칠용전설 매크로 (2)
  2. 2010.07.07 오토핫키 명령어 (4)

칠용전설 영웅레벨
첼용 영렙에서 초반 영렙은 기능활용을 위한 것이었지만 후반 영렙은 병력숫자때문에 필요하다.
왕초보 로서 다행히 중간 퇴출 안되고 지금까지 온것을 다행으로 생각하며,

칠용전설 매크로


본인처럼 중반까지 착실히 운영한 분 들은 영렙이 13~16정도일것이며 매일 더블포인트를 거의다 소비하며 사냥거리도 15분이상을 다닐것으로 생각합니다.

그런데도 어떤분은 영렙이 25렙이상인분도 있습니다.
신이 아니고 로봇이 아이라면 약 한달이상을 매일 더블포인트 100% 찾아먹고 퀘템100%찾아먹긴 힘들것입니다.
아니 200%운용할수도 있지요.
잠잘때도 사냥시키고 휴가갈때도 사냥시키는 방법이 있으니까요.
게임 초반에 아주 성실하게 매일 잠잘때 자고 일하는시간에 업무용으로 켜진 PC이기때문에 하나도 빠지지않고 영웅 피가 깍일정도의 거리를 사냥해서 더포 찾아먹고 틈틈이 뫃인 보석팔며 정상적으로 운영할때 영렙 5일때 이미 12렙을 오르는분을 봤다.

예를들어 악성좌표 입력하고 적당한 거리별 사냥좌표 입력완료하고 오토로 사냥시작하는 기간이  4~5일 후부터라면 시간이 갈수록 수동VS 자동은 축보에서 보유량이 차이가 나고 영렙은 저절로 오르기 때문에 점점 커 질것입니다.
 
이 게임을 오픈하는 시간은 똑같은데 이런결과를 가져오는것은  24시간 사냥을  연속한것으로 미루어 추정해 본다면 게임서버를 운영하는 분들은 전문가이기 때문에 다 알것입니다.
물론 오토로 사냥하건 수동으로 하건 누구를 나무랄생각은 전혀 없습니다.
다 자기 취향이 아닌가 생각하기 때문입니다.
 
또 운영자분들이 제재를 가하지 않는 것은 ????? 때문이 아닌가 생각해봅니다.    
여기서 소개한바 있는 오토핫키라는 무료 매크로 프로그램을 활용하면 그렇게 할수도 있을것입니다.
물론 본인도 오토핫키나 기타 매크로를 활용할수있는 기술적인 수준은 되지만 ,

게임을 위해서 그런건 하지 않습니다.

매크로를 사용하는것은 정말 재미 없기 때문이기도 하고 .
더 중요한것은 내가 사실대로 칠용기를 쓸수 없게 되기 때문입니다.
대부분의 게이머는 즐기기 위한것이며 그 방법을 제대로 아는것이 중요하다고 생각해서 입니다.

실제로 노가다라고 하는 사냥을  하면서 이게임의 발전속도나 시간적으로 확보할수있는 영렙등을 사실대로 쓰기 위해서 입니다.
또 여러게임을 해 보지만 특별하게 이런걸로 푼돈을 버는분들을 제외 하고 즐기기 위한것이라면 오토보다는 수동이 훨씬 짜릿하다는것을 느낍니다.

편법으로 발전한게 아니고 게임에서 허용하는 외교적 노력을 최대로 기울여서 지금까지 운영하는것입니다.
때로는 도움도 받고 때로는 파렴치들한테 당하기도 하면서 현재 영15렙을 지나고 있습니다.

영렙과 종합랭킹은 다르지만 대개는 종합랭킹보다는 영렙높은분이 전쟁수행능력이 좋다고 봅니다.
그러나 일정시간이 지나면 멀티가 많거나 종합랭킹이 높은분이 부자가 될수있는 비전이 높은것도 사실일것입니다.

여기까지 오면서 게임상에 나타나는 인성의 여러가지 패턴을 보는게 재미있습니다.
초반부터 쥐뿔도 없으면서 남을 맹공해서 어느정도 오르는분도 있고 오직 자원만 모으는분도있고,오직 수비만 빵빵하게하며 완벽한 안전빵으로가는분도 있는데,
발전과 비전으로 볼때 가장 좋은패턴은 자원모으고 멀티하는분이었다고 생각됩니다.

그러나 중반부터는 자원지 때문에 성가시지 않으려면 자원지에 아예 주둔병력을 빵빵하게 배치하는것도 좋은 방법일것입니다.

빼앗긴 어느 원지를 되찾기 위해 갔을때 수비놀 1600마리가 있었던적도 있습니다.
이보다 훨씬 많은 곳도 있을것이며 아예 한마리도 안두는곳도 있을것이지만 어차피 금화쓰는것은 명성치를 올리는 것 임으로 돈이 된다면 팍팍 쓰는것도 좋은 방법이라고 생각된다.


1.칠용전설


2.칠용전설(2)영웅
3.왕초보 영웅 레벨업
4.칠용전설해부하기-종족 레벨
5.칠용전설-멀티를 하라
6.칠용전설-수성과 공격
7,분수천사
8.칠용전설 매크로



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  1. Favicon of https://dramatique.tistory.com BlogIcon 블로그에세이-BlogEssay Dramatique 2012.02.12 08:00 신고  댓글주소  수정/삭제  댓글쓰기

    칠용전설 영웅레벨
    첼용 영렙에서 초반 영렙은 기능활용을 위한 것이었지만 후반 영렙은 병력숫자때문에 필요하다.
    왕초보 로서 다행히 중간 퇴출 안되고 지금까지 온것을 다행으로 생각하며,

  2. Favicon of https://dramatique.tistory.com BlogIcon 블로그에세이-BlogEssay Dramatique 2012.02.15 11:46 신고  댓글주소  수정/삭제  댓글쓰기

    첼용 영렙에서 초반 영렙은 기능활용을 위한 것이었지만 후반 영렙은 병력숫자때문에 필요하다.
    왕초보 로서 다행히 중간 퇴출 안되고 지금까지 온것을 다행으로 생각하며,




오토핫키 명령어 리스트
Autohotkey Command List

매크로프로그램


오토핫키는 매크로 영역을 넘어서 스크립트언어라고 말할정도로 세계적인 호응을 얻고 있다.
오토잇과 더불어 매크로 분야 뛰어난 편리성을 자랑하고있는 가운데 최근들어 버전업 되면서 오토핫키가 단연 우수하다는 평을 받고 있다.

사실 유료버전보다 무료버전이 좋은것이 많지만 매크로 소프트웨어도 인터페이스만 요란한것과는 대조적으로 오토핫키는 어쩌면 허접하게 보이는 인터페이스와는 다르게 그 내용은 우수한것이 사실이다.
아래에 오토핫키를 더욱 빛내주는 강력한 커맨드리스트를 올려봅니다.
 
 
Command Description
{ ... } A pair of braces denotes a block. Blocks are typically used with functions, Else, Loop, While-loop, and IF-commands.
AutoTrim Determines whether "Var1 = %Var2%" statements omit spaces and tabs from the beginning and end of Var2.
BlockInput Disables or enables the user's ability to interact with the computer via keyboard and mouse.
Break Exits (terminates) a loop. Valid inside any kind of loop.
Click Clicks a mouse button at the specified coordinates. It can also hold down a mouse button, turn the mouse wheel, or move the mouse.
ClipWait Waits until the clipboard contains data.
Continue Skips the rest of the current loop iteration and begins a new one. Valid inside any kind of loop.
Control Makes a variety of changes to a control.
ControlClick Sends a mouse button or mouse wheel event to a control.
ControlFocus Sets input focus to a given control on a window.
ControlGet Retrieves various types of information about a control.
ControlGetFocus Retrieves which control of the target window has input focus, if any.
ControlGetPos Retrieves the position and size of a control.
ControlGetText Retrieves text from a control.
ControlMove Moves or resizes a control.
ControlSend / ControlSendRaw Sends simulated keystrokes to a window or control.
ControlSetText Changes the text of a control.
CoordMode Sets coordinate mode for various commands to be relative to either the active window or the screen.
Critical Prevents the current thread from being interrupted by other threads.
DetectHiddenText Determines whether invisible text in a window is "seen" for the purpose of finding the window. This affects commands such as IfWinExist and WinActivate.
DetectHiddenWindows Determines whether invisible windows are "seen" by the script.
DllCall() Calls a function inside a DLL, such as a standard Windows API function.
Drive Ejects/retracts the tray in a CD or DVD drive, or sets a drive's volume label.
DriveGet Retrieves various types of information about the computer's drive(s).
DriveSpaceFree Retrieves the free disk space of a drive, in Megabytes.
Edit Opens the current script for editing in the associated editor.
Else Specifies the command(s) to perform if an IF-statement evaluates to FALSE. When more than one command is present, enclose them in a block (braces).
EnvAdd Sets a variable to the sum of itself plus the given value (can also add or subtract time from a date-time value). Synonymous with: var += value
EnvDiv Sets a variable to itself divided by the given value. Synonymous with: var /= value
EnvGet Retrieves an environment variable.
EnvMult Sets a variable to itself times the given value. Synonymous with: var *= value
EnvSet Writes a value to a variable contained in the environment.
EnvSub Sets a variable to itself minus the given value (can also compare date-time values). Synonymous with: var -= value
EnvUpdate Notifies the OS and all running applications that environment variable(s) have changed.
Exit Exits the current thread or (if the script is not persistent and contains no hotkeys) the entire script.
ExitApp Terminates the script unconditionally.
FileAppend Writes text to the end of a file (first creating the file, if necessary).
FileCopy Copies one or more files.
FileCopyDir Copies a folder along with all its sub-folders and files (similar to xcopy).
FileCreateDir Creates a folder.
FileCreateShortcut Creates a shortcut (.lnk) file.
FileDelete Deletes one or more files.
FileInstall Includes the specified file inside the compiled version of the script.
FileGetAttrib Reports whether a file or folder is read-only, hidden, etc.
FileGetShortcut Retrieves information about a shortcut (.lnk) file, such as its target file.
FileGetSize Retrieves the size of a file.
FileGetTime Retrieves the datetime stamp of a file or folder.
FileGetVersion Retrieves the version of a file.
FileMove Moves or renames one or more files.
FileMoveDir Moves a folder along with all its sub-folders and files. It can also rename a folder.
FileRead Reads a file's contents into a variable.
FileReadLine Reads the specified line from a file and stores the text in a variable.
FileRecycle Sends a file or directory to the recycle bin, if possible.
FileRecycleEmpty Empties the recycle bin.
FileRemoveDir Deletes a folder.
FileSelectFile Displays a standard dialog that allows the user to open or save file(s).
FileSelectFolder

Displays a standard dialog that allows the user to select a folder.

FileSetAttrib Changes the attributes of one or more files or folders. Wildcards are supported.
FileSetTime Changes the datetime stamp of one or more files or folders. Wildcards are supported.
FormatTime Transforms a YYYYMMDDHH24MISS timestamp into the specified date/time format.
GetKeyState Checks if a keyboard key or mouse/joystick button is down or up. Also retrieves joystick status.
Gosub Jumps to the specified label and continues execution until Return is encountered.
Goto Jumps to the specified label and continues execution.
GroupActivate Activates the next window in a window group that was defined with GroupAdd.
GroupAdd Adds a window specification to a window group, creating the group if necessary.
GroupClose Closes the active window if it was just activated by GroupActivate or GroupDeactivate. It then activates the next window in the series. It can also close all windows in a group.
GroupDeactivate Similar to GroupActivate except activates the next window not in the group.
GUI Creates and manages windows and controls. Such windows can be used as data entry forms or custom user interfaces.
GuiControl Makes a variety of changes to a control in a GUI window.
GuiControlGet Retrieves various types of information about a control in a GUI window.
HideAutoItWin, On|Off [Obsolete -- the following is equivalent: Menu, tray, NoIcon|Icon]
Hotkey Creates, modifies, enables, or disables a hotkey while the script is running.
if Specifies the command(s) to perform if the comparison of a variable to a value evalutes to TRUE. When more than one command is present, enclose them in a block (braces).
if (expression) Specifies the command(s) to perform if an expression evaluates to TRUE.
If var [not] between Checks whether a variable's contents are numerically or alphabetically between two values (inclusive).
If var [not] in/contains MatchList Checks whether a variable's contents match one of the items in a list.
If var is [not] type
Checks whether a variable's contents are numeric, uppercase, etc.
IfEqual/IfNotEqual
Compares a variable to a value for equality. Synonymous with: if var = value | if var <> value
IfExist / FileExist()
Checks for the existence of a file or folder.
IfGreater/IfGreaterOrEqual
Compares a variable to a value. Synonymous with: if var > value | if var >= value
IfInString / InStr()
Checks if a variable contains the specified string.
IfLess/IfLessOrEqual
Compares a variable to a value. Synonymous with: if var < value | if var <= value
IfMsgBox
Checks which button was pushed by the user during the most recent MsgBox command.
IfWinActive / IfWinNotActive
Checks if the specified window exists and is currently active (foremost).
IfWinExist / IfWinNotExist
Checks if the specified window exists.
ImageSearch Searches a region of the screen for an image.
IniDelete Deletes a value from a standard format .ini file.
IniRead Reads a value from a standard format .ini file.
IniWrite Writes a value to a standard format .ini file.
Input Waits for the user to type a string (not supported on Windows 9x: it does nothing).
InputBox Displays an input box to ask the user to enter a string.
KeyHistory Displays script info and a history of the most recent keystrokes and mouse clicks.
KeyWait Waits for a key or mouse/joystick button to be released or pressed down.
LeftClick [Obsolete -- use Click for greater flexibility]
LeftClickDrag [Obsolete -- use MouseClickDrag for greater flexibility]
ListHotkeys Displays the hotkeys in use by the current script, whether their subroutines are currently running, and whether or not they use the keyboard or mouse hook.
ListLines Displays the script lines most recently executed.
ListVars Displays the script's variables: their names and current contents.
Loop (normal) Perform a series of commands repeatedly: either the specified number of times or until break is encountered.
Loop (files & folders) Retrieves the specified files or folders, one at a time.
Loop (parse a string) Retrieves substrings (fields) from a string, one at a time.
Loop (read file contents) Retrieves the lines in a text file, one at a time (performs better than FileReadLine).
Loop (registry) Retrieves the contents of the specified registry subkey, one item at a time.
Menu Creates, deletes, modifies and displays menus and menu items. Changes the tray icon and its tooltip. Controls whether the main window of a compiled script can be opened.
MouseClick Clicks or holds down a mouse button, or turns the mouse wheel. NOTE: The Click command is generally more flexible and easier to use.
MouseClickDrag Clicks and holds the specified mouse button, moves the mouse to the destination coordinates, then releases the button.
MouseGetPos Retrieves the current position of the mouse cursor, and optionally which window and control it is hovering over.
MouseMove Moves the mouse cursor.
MsgBox Displays the specified text in a small window containing one or more buttons (such as Yes and No).
OnExit Specifies a subroutine to run automatically when the script exits.
OnMessage() Specifies a function to call automatically when the script receives the specified message.
OutputDebug Sends a string to the debugger (if any) for display.
Pause Pauses the script's current thread.
PixelGetColor Retrieves the color of the pixel at the specified x,y coordinates.
PixelSearch Searches a region of the screen for a pixel of the specified color.
PostMessage Places a message in the message queue of a window or control.
Process Performs one of the following operations on a process: checks if it exists; changes its priority; closes it; waits for it to close.
Progress Creates or updates a window containing a progress bar.
Random Generates a pseudo-random number.
RegExMatch() Determines whether a string contains a pattern (regular expression).
RegExReplace() Replaces occurrences of a pattern (regular expression) inside a string.
RegDelete Deletes a subkey or value from the registry.
RegRead Reads a value from the registry.
RegWrite Writes a value to the registry.
RegisterCallback() Creates a machine-code address that when called, redirects the call to a function in the script.
Reload Replaces the currently running instance of the script with a new one.
Repeat…EndRepeat
[Obsolete -- use Loop for greater flexibility]
Return Returns from a subroutine to which execution had previously jumped via function-call, Gosub, Hotkey activation, GroupActivate, or other means.
RightClick [Obsolete -- use Click for greater flexibility]
RightClickDrag [Obsolete -- use MouseClickDrag for greater flexibility]
Run Runs an external program.
RunAs Specifies a set of user credentials to use for all subsequent uses of Run and RunWait. Requires Windows 2000/XP or later.
RunWait Runs an external program and waits until it finishes.
Send / SendRaw / SendInput / SendPlay Sends simulated keystrokes and mouse clicks to the active window.
SendMessage Sends a message to a window or control and waits for acknowledgement.
SendMode Makes Send synonymous with SendInput or SendPlay rather than the default (SendEvent). Also makes Click and MouseMove/Click/Drag use the specified method.
SetBatchLines Determines how fast a script will run (affects CPU utilization).
SetCapslockState Sets the state of the Capslock key. Can also force the key to stay on or off.
SetControlDelay Sets the delay that will occur after each control-modifying command.
SetDefaultMouseSpeed Sets the mouse speed that will be used if unspecified in Click and MouseMove/Click/Drag.
SetEnv (Var = Value) Assigns the specified value to a variable.
SetFormat Sets the format of integers and floating point numbers generated by math operations.
SetKeyDelay Sets the delay that will occur after each keystroke sent by Send or ControlSend.
SetMouseDelay Sets the delay that will occur after each mouse movement or click.
SetNumlockState Sets the state of the Numlock key. Can also force the key to stay on or off.
SetScrollLockState Sets the state of the Scrolllock key. Can also force the key to stay on or off.
SetStoreCapslockMode
Whether to restore the state of CapsLock after a Send.
SetTimer Causes a subroutine to be launched automatically and repeatedly at a specified time interval.
SetTitleMatchMode Sets the matching behavior of the WinTitle parameter in commands such as WinWait.
SetWinDelay Sets the delay that will occur after each windowing command, such as WinActivate.
SetWorkingDir Changes the script's current working directory.
Shutdown Shuts down, restarts, or logs off the system.
Sleep Waits the specified amount of time before continuing.
Sort Arranges a variable's contents in alphabetical, numerical, or random order (optionally removing duplicates).
SoundBeep Emits a tone from the PC speaker.
SoundGet Retrieves various settings from a sound device (master mute, master volume, etc.)
SoundGetWaveVolume Retrieves the wave output volume from a sound device.
SoundPlay Plays a sound, video, or other supported file type.
SoundSet Changes various settings of a sound device (master mute, master volume, etc.)
SoundSetWaveVolume Changes the wave output volume for a sound device.
SplashImage Creates or updates a window containing a JPG, GIF, or BMP image.
SplashTextOn Creates a customizable text popup window.
SplashTextOff Closes the above window.
SplitPath Separates a file name or URL into its name, directory, extension, and drive.
StatusBarGetText Retrieves the text from a standard status bar control.
StatusBarWait Waits until a window's status bar contains the specified string.
StringCaseSense Determines whether string comparisons are case sensitive (default is "not case sensitive").
StringGetPos / InStr() Retrieves the position of the specified substring within a string.
StringLeft Retrieves a number of characters from the left-hand side of a string.
StringLen / StrLen() Retrieves the count of how many characters are in a string.
StringLower Converts a string to lowercase.
StringMid / SubStr() Retrieves one or more characters from the specified position in a string.
StringReplace Replaces the specified substring with a new string.
StringRight Retrieves a number of characters from the right-hand side of a string.
StringSplit Separates a string into an array of substrings using the specified delimiters.
StringTrimLeft Removes a number of characters from the left-hand side of a string.
StringTrimRight Removes a number of characters from the right-hand side of a string.
StringUpper Converts a string to uppercase.
Suspend Disables or enables all or selected hotkeys and hotstrings.
SysGet Retrieves screen resolution, multi-monitor info, dimensions of system objects, and other system properties.
Thread Sets the priority or interruptibility of threads. It can also temporarily disable all timers.
ToolTip Creates an always-on-top window anywhere on the screen.
Transform Performs miscellaneous math functions, bitwise operations, and tasks such as ASCII/Unicode conversion.
TrayTip Creates a balloon message window near the tray icon. Requires Windows 2000/XP or later.
UrlDownloadToFile Downloads a file from the Internet.
Var = value Assigns the specified value to a variable.
Var := expression Evaluates an expression and stores the result in a variable.
VarSetCapacity() Enlarges a variable's holding capacity or frees its memory. Normally, this is necessary only for unusual circumstances such as DllCall.
While-loop Performs a series of commands repeatedly until the specified expression evaluates to false.
WinActivate Activates the specified window (makes it foremost).
WinActivateBottom Same as WinActivate except that it activates the bottommost (least recently active) matching window rather than the topmost.
WinClose Closes the specified window.
WinGetActiveStats Combines the functions of WinGetActiveTitle and WinGetPos into one command.
WinGetActiveTitle Retrieves the title of the active window.
WinGetClass Retrieves the specified window's class name.
WinGet Retrieves the specified window's unique ID, process ID, process name, or a list of its controls. It can also retrieve a list of all windows matching the specified criteria.
WinGetPos Retrieves the position and size of the specified window.
WinGetText Retrieves the text from the specified window.
WinGetTitle Retrieves the title of the specified window.
WinHide Hides the specified window.
WinKill Forces the specified window to close.
WinMaximize Enlarges the specified window to its maximum size.
WinMenuSelectItem Invokes a menu item from the menu bar of the specified window.
WinMinimize Collapses the specified window into a button on the task bar.
WinMinimizeAll Minimizes all windows.
WinMinimizeAllUndo Reverses the effect of a previous WinMinimizeAll.
WinMove Changes the position and/or size of the specified window.
WinRestore Unminimizes or unmaximizes the specified window if it is minimized or maximized.
WinSet Makes a variety of changes to the specified window, such as "always on top" and transparency.
WinSetTitle Changes the title of the specified window.
WinShow Unhides the specified window.
WinWait Waits until the specified window exists.
WinWaitActive Waits until the specified window is active.
WinWaitClose Waits until the specified window does not exist.
WinWaitNotActive Waits until the specified window is not active.
#AllowSameLineComments Only for AutoIt v2 (.aut) scripts: Allows a comment to appear on the same line as a command.
#ClipboardTimeout Changes how long the script keeps trying to access the clipboard when the first attempt fails.
#CommentFlag Changes the script's comment symbol from semicolon to some other string.
#ErrorStdOut Sends any syntax error that prevents a script from launching to stdout rather than displaying a dialog.
#EscapeChar Changes the script's escape character (for example: backslash vs. accent).
#HotkeyInterval Along with #MaxHotkeysPerInterval, specifies the rate of hotkey activations beyond which a warning dialog will be displayed.
#HotkeyModifierTimeout Affects the behavior of hotkey modifiers: CTRL, ALT, WIN, and SHIFT.
#Hotstring Changes hotstring options or ending characters.
#IfWinActive / #IfWinExist Creates context-sensitive hotkeys and hotstrings. Such hotkeys perform a different action (or none at all) depending on the type of window that is active or exists.
#Include Causes the script to behave as though the specified file's contents are present at this exact position.
#InstallKeybdHook Forces the unconditional installation of the keyboard hook.
#InstallMouseHook Forces the unconditional installation of the mouse hook.
#KeyHistory Sets the maximum number of keyboard and mouse events displayed by the KeyHistory window. You can set it to 0 to disable key history.
#MaxHotkeysPerInterval Along with #HotkeyInterval, specifies the rate of hotkey activations beyond which a warning dialog will be displayed.
#MaxMem Sets the maximum capacity of each variable to the specified number of megabytes.
#MaxThreads Sets the maximum number of simultaneous threads.
#MaxThreadsBuffer Causes some or all hotkeys to buffer rather than ignore keypresses when their #MaxThreadsPerHotkey limit has been reached.
#MaxThreadsPerHotkey Sets the maximum number of simultaneous threads per hotkey or hotstring.
#NoEnv Avoids checking empty variables to see if they are environment variables (recommended for all new scripts).
#NoTrayIcon Disables the showing of a tray icon.
#Persistent Keeps a script permanently running (that is, until the user closes it or ExitApp is encountered).
#SingleInstance Determines whether a script is allowed to run again when it is already running.
#UseHook Forces the use of the hook to implement all or some keyboard hotkeys.
#WinActivateForce Skips the gentle method of activating a window and goes straight to the forceful method.



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Posted by 블로그에세이-BlogEssay Dramatique

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  1. ㅇㅇ 2010.07.23 11:08 신고  댓글주소  수정/삭제  댓글쓰기

    해석좀

  2. 쓰레기오토핫키 2011.07.07 13:43 신고  댓글주소  수정/삭제  댓글쓰기

    어렵기만 하고 제대로 작동도 안되는 최악의 쓰레기 프로그램....

    • Favicon of https://dramatique.tistory.com BlogIcon 블로그에세이-BlogEssay Dramatique 2011.07.07 14:56 신고  댓글주소  수정/삭제

      사람마다 다르겠지만 게임매크로를 구성해 봤을때 가장 호환성이 좋았으며 특히 실행파일 하나로 아무데서나 된다는게 장점이었고 잘못작동한적은 없었습니다. 추천 매크로 중에서 최고로 나오는 이유이라고 생각합니다.그냥 메모장으로 명령만 나영하면 되는 제일 쉬운 프로그램이라고 생각합니다.



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